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AI Insights · Timothy · January 2024

Top 5 City Building Games on iOS in Sweden: Q4 2023

In the fourth quarter of 2023, city building games on iOS in Sweden saw varied performance trends in downloads, revenue, and active users, with notable highlights from top games like SimCity BuildIt and Isekai: Slow Life.

Top 5 City Building Games on iOS in Sweden: Q4 2023

In the fourth quarter of 2023, the performance of city building games on iOS in Sweden showcased a diverse range of trends across downloads, revenue, and active users. Here’s a detailed look at the top 5 games in this category.

Global City: Building Games experienced fluctuating revenue, starting at around $331 in late September and peaking at $897 in the week of November 20, before ending the quarter at $466. Downloads saw a significant spike to 1.6K in early October but generally trended downward, closing the quarter with 200 downloads in the last week of December. Weekly active users also peaked in early October at 1.6K, gradually declining to 437 by the end of December.

SimCity BuildIt from Electronic Arts showed strong revenue performance throughout the quarter. Revenue peaked at approximately $3.1K in mid-December, with notable highs of $2.8K in mid-November and $2.6K in late November. Downloads were relatively stable, peaking at 521 in mid-October and ending with 263 in the last week of December. The game maintained a robust active user base, with weekly active users peaking at 4.5K in mid-October and finishing the quarter at 4.2K.

Beep beep Alfie Atkins had steady revenue throughout the quarter, with minor fluctuations. Revenue ranged from $101 to $171, ending the quarter at $171. Downloads remained consistent, peaking at 420 in late October and concluding the quarter at 330.

Isekai: Slow Life demonstrated impressive revenue figures, starting high at $8.9K in late September and maintaining strong performance with peaks at $7.4K in mid-December and $6.4K in late October. Downloads were moderate, peaking at 455 in early October and closing the quarter at 193. The game’s weekly active users showed a steady increase, peaking at 1.6K in mid-October and finishing at 1.3K.

States Builder: Trade Empire, a late entrant in December, had a notable start with revenue reaching $202 in the final week. Downloads surged to 2.4K in the last week of December. The game also saw a significant rise in weekly active users, reaching 1.7K by the end of December.

These insights are based on data from Sensor Tower. For more detailed analyses and trends, visit Sensor Tower’s platform for comprehensive app performance metrics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024